![]() Getting on a Dinobot How to Ride a Dinobot! comic Bumblebee seemed to have learned not to mess with Strafe, since he destroyed the Dinobot-riding instruction manual and quit listening to that maddeningly unhelpful narrator. but Strafe happily flew Bumblebee into a mountain's wall. ![]() Bumblebee laid a trap for Strafe with a tasty gear, and finally held onto a rope that had snared around his leg. Strafe ensured the Autobot had a rough first lesson, flying out of his reach for the majority of the time while trying to feed on scrap metal. Strafe found himself the unwilling target for Bumblebee's first Dinobot riding lesson. Age of Extinction How to Ride your Dinobot cartoon The battle over, Strafe and the Dinobots were freed from Optimus' command and parted on good terms with their new allies. Strafe helped hold the line on a bridge until the Seed was transported to safety and Lockdown was defeated. Though he briefly freed Slug from the vortex, the Dinobots were trapped in it again until Optimus destroyed it. Strafe aided in escorting the Seed to safety until Lockdown returned and unleashed his magnetic vortex upon the group. The two fought on Strafe's back until Stinger was defeated, and Strafe got to munch on Stinger's head. During the battle in Hong Kong, Strafe aided Bumblebee as he battled Stinger. Strafe was among the Dinobots freed from Lockdown's ship, and subsequently yielded to Optimus Prime's command. We agonize over the details because we’re proud of the products we create and we want you to lend your trust to this process.Strafe is about to catch his favourite meal, the kid-appeal character. For the STRAFE team a commercial product launch is cause for celebration, a great meal and a few too many drinks with the gang because heck we worked for it. We make sure the base pattern is perfect.Ībout a year and a half later, the product hits shelves and we all go skiing with our friends. These samples are like a contract with the factory that the quality level can’t dip below these pre-production samples. ![]() ![]() We are always making adjustments or improvements down to the last moment before production. The goal is for these to be perfect in order to present to our customers but they seldom are. These are the pieces you show to buyers, take to trade showers and seed to media. New construction techniques take more time to get right. If the design is out-of-the-box, you anticipate a longer process. If your designs are similar to what you’ve created in the past, the second-proto step might be skipped. There are usually two rounds of comments on first protos.īigger brands often go right from first prototypes to salesman samples. This is the time to dial in the construction and the fit. ![]() They’ll use generic zippers and even generic fabric. Pattern making is an artisanal craft, it’s time consuming and amazingly manual using paper patterns at this step and it’s generally accepted that the first round won’t be on point. It’s always fun and exciting when first protos come in because they’re truly bespoke. (bill of materials), an Excel file that calls out all the fabrics, snaps, zippers and trim details. If a picture is worth 1000 words, the tech pack is worth 100,000 words to the manufacturer. You’re visually and verbally calling out every detail, from the measurement points (up to 25) to the width of the Velcro on the cuff to the type of draw cord on the hood. Basically, blueprints for the factory to make the garment. Once the front and back sketches are finalized, they move on to the interior sketches.Ī tech pack is an 8-10 page Illustrator file that includes all the technical details about the item. The drawings are refined and presented to Strafe employees, after which one is either picked, or they start from scratch and come up with something new. Halloran and Gaston draw a few versions of what the product might look like. Halloran’s fashion sense and retail buying background balance with John’s focus on functional details and field testing. When you go to sketch out the product, you want to have a clear understanding of: target price, what activities the piece is for, materials, competitors, etc. In the words of Halloran and Gaston, the design process looks something like this… ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |